Tracks
A randomized rhythm game utilizing a partner-developed microservice.
I am a senior in the Computer Science program at Oregon State University. While studying programming and graphics hardware as an undergrad, I work on software and game development on the side. Through personal projects and collaborations, I've developed a keen eye for detail and a solid understanding of the latest technologies and paradigms. My dedication to innovation drives me to seek out new challenges and opportunities to apply my skills.
A randomized rhythm game utilizing a partner-developed microservice.
A shader to transform .obj geometry into voxels.
A Unix-like shell in C which runs commands through the use of child processes.
A combination of C programs that work together to encrypt and decrypt messages using sockets and the one-time pad cipher.
Over the course of seven weeks, I will be building seven different projects. I have already attended multiple highly informational seminars with amazing people and I am beyond excited to see what the rest of the fellowship has in store! Additionally and perhaps most importantly, this fellowship serves as a crash course in effective and continuous networking.
▪ Efficiently prepared and completed dozens of orders in a fast-paced environment.
▪ Engaged in continuous and effective communication with peers to ensure fantastic food for guests.
▪ Demonstrated speed, efficiency, and strong social skills by plating and delivering high-end meals to dozens of guests each night.
▪ Became versatile and proficient in assisting coworkers across various roles.